Gamification in Learn
Quests, coins, achievements, and how they connect to learning events.
Gamification in Learn
Sudar ties gamification to real learning actions, not empty XP grinds.
- Daily quests — Concrete tasks (complete a module, maintain streak, log focused time).
- Coins — Earned from quests and milestones; spend in the rewards catalog.
- Achievements — Unlock on milestones (first completion, streaks, modality exploration).
- Leaderboard — Org-scoped weekly and all-time XP from verified events.
Open More → Gamification hub in Learn for an overview, or visit /gamification when signed in.